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Demo Reel:

Projects:

Warden: Melody of the Undergrowth

Warden is a third Person Action adventure video game. 
Release on PC April 2016 and soon to Consoles.
http://store.steampowered.com/app/338310/

As lead artist on the team I was responsible for:

  • Ensuring the development and consistency of the games art style.

  • Development of art assets and their implementation.

  • 3D asset production pipeline, from concept to implementation.

  • Custom shaders and materials.

  • Level design.

  • Visual Effects.

Additionally I represented Cardboard Keep at conventions and public events, demonstrating the game to the public at PAX Australia in 2014 and 2015.

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